Operating the 3D Viewport
Operating with the Mouse
| Operation | Mouse |
|---|---|
| To rotate the view | Drag with the Middle Mouse Button (scroll wheel button). |
| To pan the view | Drag with the Right Mouse Button. |
| To zoom in or out in fixed increments | Scroll the mouse wheel. |
| To continuously zoom in or out | Ctrl + Middle Mouse Button drag. |
| To orbit while snapping to the world axes and diagonals between them | Middle Mouse Button drag + Alt |
| To snap to orthographic projection during rotation | Alt + Middle Mouse Button drag. |
| To center the screen around the cursor position | Alt + Middle Mouse Button click. |
You can also make the mouse similar to other applications. See Preferences for more information.
Operating with Keyboard Shortcuts
Changing the Viewing Angle
You can adjust the viewing direction using the number pad.
| Viewing direction | Shortcut |
|---|---|
| Front view | Num.1 |
| Right view | Num.3 |
| Top view | Num.7 |
| Back view | Ctrl + Num.1 |
| Left view | Ctrl + Num.3 |
| Bottom view | Ctrl + Num.7 |
| Switch between perspective and orthographic projection | Num.5 |
Operating with Commands
Changing the Camera Position
Use orbit commands to reposition the camera around a fixed target point.
| Command | Operation |
|---|---|
| Orbit: dolly in | Moves the camera closer to the target. |
| Orbit: dolly out | Moves the camera further from the target. |
| Orbit: pan down | Shifts the camera view downward without changing its angle. |
| Orbit: pan left | Shifts the camera view left without changing its angle. |
| Orbit: pan right | Shifts the camera view right without changing its angle. |
| Orbit: pan up | Shifts the camera view upward without changing its angle. |
| Orbit: rotate down | Tilts the camera downward around the orbit target. |
| Orbit: rotate left | Rotates the camera left around the orbit target. |
| Orbit: rotate right | Rotates the camera right around the orbit target. |
| Orbit: rotate up | Tilts the camera upward around the orbit target. |