Plasticity
 Manual
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  • What's New
    • Plasticity Essentials
    • Sketching & Primitive Tools
    • Common Commands
    • Sketch Commands
    • Solid Commands
    • Shortcut Key List (PDF)

  • Getting Started
    • License Types and Features
    • Download and Install
    • User Support
  • Plasticity Essentials
    • Object Types
    • Operating the 3D Viewport
    • User Interface Overview
    • P-Menu
    • Preferences
    • Outliner
    • Assets
    • Group Objects
    • Toggle Object States
    • Focus and Isolate Objects
    • Selection Mode
    • Selecting Objects
    • Shader Mode
    • Camera Settings
    • Render Mode
    • View Mode
    • View Cube
    • Grid and Units
    • Snap
    • Construction Plane
    • Command Bar
    • Command Palette
    • Radial Menu
    • General Functions
    • Import/Export
    • Importing Reference Images
    • Export OBJ
    • Curvature
    • Export Svg
  • Tools
  • Sketching & Primitive Tools
    • Sketching Essentials
    • Line
    • Spline Curve
    • Control Point Curve
    • Center Circle
    • Two Point Circle
    • Three Point Circle
    • Tangent Circle
    • Center Point Arc
    • Three Point Arc
    • Tangent Arc
    • Regular Polygon
    • Spiral
    • Corner Rectangle
    • Center Rectangle
    • Three Point Rectangle
    • Bridge Curve
    • Trim
    • Split Curve At Point
    • Insert CV At Point
    • Sphere
    • Corner Box
    • Center Box
    • Three Point Box
    • Cylinder
    • Ellipse
    • Measure
    • Measure Continuity
    • Measure Radius
    • Toggle Curvature
  • Commands
  • Common
    • Complete Edge
    • Copy with Placement
    • Curve Array
    • Dimension
    • Duplicate
    • Fork Material
    • Measure
    • Measure Radius
    • Mirror
    • Move
    • Paste with Placement
    • Place
    • Publish to Plasticity Share
    • Radial Array
    • Rectangular Array
    • Remove Material
    • Rotate
    • Scale
    • Section Analysis
    • Set Material
  • Sketch
    • Alternative Duplicate
    • Bridge
    • Bridge Curve
    • Bridge Edge
    • Bridge Vertex
    • Convert Vertex
    • Create Curve Instance
    • Create Instance
    • Create Outline
    • Cut Curve
    • Deform
    • Deform Curve
    • Delete Redundant Topology
    • Duplicate Curve and Project
    • Extend
    • Extend Curve
    • Fillet
    • Fillet Curve
    • Fillet Vertex
    • Insert Knot
    • Join
    • Join Curves
    • Offset Curve
    • Offset Planar Curve
    • Offset Region
    • Offset Vertex
    • Project
    • Project Body Body
    • Project Curve Body
    • Project Curve Curve
    • Project Outline
    • Raise Curve Degree
    • Raise Degree
    • Realize Curve Instances
    • Realize Instances
    • Rebuild
    • Rebuild Curve
    • Reverse
    • Reverse Curve
    • Slide
    • Slide Curve Cv
    • Split Segment
    • Subdivide Curve
    • Text
    • Toggle Curve Curvature
    • Toggle Points
    • Trim
    • Unjoin
    • Unjoin Curve
  • Solid
    • Align
    • Alternative Duplicate
    • Boolean
    • Bridge Surface
    • Constrained Surface
    • Create Instance
    • Create Solid and Sheet Instance
    • Cut
    • Deform
    • Deform Solid and Sheet
    • Delete Face
    • Delete Redundant Topology
    • Draft Face
    • Extend
    • Extend Sheet
    • Extrude
    • Fillet
    • Fillet Shell
    • Find Boundary Edges
    • Hollow
    • Imprint
    • Imprint Body Body
    • Imprint Curve Body
    • Isoparam
    • Join
    • Join Sheets
    • Loft
    • Match Face
    • Offset Curve
    • Offset Edge
    • Offset Face
    • Offset Face Loop
    • Patch
    • Pipe
    • Raise Degree
    • Raise Surface Degree
    • Realize Instances
    • Realize Solid and Sheet Instances
    • Rebuild
    • Rebuild Face
    • Remove Fillets from Shell
    • Remove Nominal Surface
    • Reverse
    • Reverse Sheet
    • Revolve
    • Slide
    • Slide Surface Cv
    • Square
    • Sweep
    • Thicken
    • Thicken Face
    • Toggle Surface Curvature
    • Unjoin
    • Unjoin Faces
    • Unjoin Shells
    • Untrim
    • Unwrap Face
    • Xnurbs
  • Integration
    • Introduction of Blender Bridge
    • Setup Blender Bridge
    • How to use
    • Blender Bridge FAQ
  • Advanced
  • CAD Essentials
    • NURBS Overview
    • UVN Coordinate System
    • Continuity of Curves and Surfaces
    • How to use Splines to create Class-A Surfaces
    • Fillet Order of Operations
  • Release Notes
    • What's New 1.3
    • What's New 1.4
    • What's New 2024.1
    • What's New 2024.2
    • What's New 2025.1
    • What's New 2025.2
    • What's New 2025.3
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Plasticity Manual

Plasticity Documentation

Your complete guide to modeling, sculpting, and designing with precision.

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